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3D Graphics Programming

Name:
3D Graphics
Membership:
Open
Posting Access:
All Members , Moderated
This community is a place for discussing 3D graphics programming, and graphics programming in general. It is a place where those who are interested in 3D graphics programming can post questions, discussion topics, useful links, code, or anything else related to 3D graphics programming.
3d, 3d graphics, 3d rendering, backface culling, c++, calculus, clipping, collision detection, cross product, culling, direct3d, directx, dot product, double buffering, games, gdi, gourad shading, graphics, graphics pipeline, graphics pipelines, hal, hardware abstraction layer, harware emulation layer, hel, hidden surface removal, hsr, lighting, math, matricies, meshes, occlusion, opengl, phong shading, polygons, projection, quaternions, rasterization, reflection, rendering, rotation, shading, sprites, translation, transparency, trigonometry, vectors, video games, visual basic

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